About me
Doctor of Philosophy University of South Australia
Bachelor of Psychology Honours University of South Australia
Bachelor of Computer Science University of South Australia
Research
Excludes commercial-in-confidence projects.
VineSight: Augmented Reality Field-based Diagnostics for Vineyard Disease Detection, CRC SAAFE Limited, 05/09/2025 - 05/09/2026
Subtle Cuing for Improving Depth Perception Under Fatigue 2, I-Know Centre Research GmbH, 13/06/2025 - 31/01/2026
Reviewing CDR User Requirements, Department of the Treasury, 07/03/2025 - 30/12/2025
Subtle Cuing for Improving Depth Perception Under Fatigue, I-Know Centre Research GmbH, 18/07/2024 - 20/12/2024
Independent Health Check (Dark Patterns), Department of the Treasury, 02/02/2024 - 30/06/2024
Research
Research outputs for the last seven years are shown below. Some long-standing staff members may have older outputs included. To see earlier years visit ORCID or Scopus
Open access indicates that an output is open access.
| Year | Output |
|---|---|
| 2024 |
Open access
1
1
|
| 2023 |
|
| 2023 |
Open access
4
3
|
| 2021 |
27
25
3
|
| 2020 |
47
39
|
| 2018 |
Open access
44
38
|
| 2017 |
Open access
130
113
3
|
| 2016 |
Open access
8
7
|
| Year | Output |
|---|---|
| 2024 |
|
| 2023 |
2
|
| 2022 |
Open access
15
11
|
| 2022 |
2
1
|
| 2022 |
Open access
4
4
|
| 2021 |
17
|
| 2021 |
3
1
|
| 2021 |
Open access
1
|
| 2015 |
3
5
|
| 2014 |
Open access
|
| 2014 |
28
|
| Year | Output |
|---|---|
| 2024 |
Open access
|
| 2024 |
|
External engagement & recognition
| Organisation | Country |
|---|---|
| Beijing Institute of Technology | CHINA |
| Imt Atlantique | FRANCE |
| Lockheed Martin Corporation | UNITED STATES |
| Monash University | AUSTRALIA |
| University of Central Florida | UNITED STATES |
| University of South Australia | AUSTRALIA |
| University of Sydney | AUSTRALIA |
Teaching & student supervision
Teaching & student supervision
Supervisions from 2010 shown
| Thesis title | Student status |
|---|---|
| Augmented reality for supporting performance and decision-making in time-critical environments. | Current |
| The spheres of player motivation: understanding the dimensionality of players in digital games | Completed |