Excludes commercial-in-confidence projects.
Research outputs for the last seven years are shown below.
Open access indicates that an output is open access.
Neville, S, Thomas, MJ, Degaris, A, Hawksley, S & Malani, D 2022, 'Glasshouse: a dance for virtual reality: Glasshouse - a three part virtual reality experience for Oculus Quest 2', in SN Spencer (ed.), SIGGRAPH 2022 Immersive Pavilion, Association for Computing Machinery, ch. 6, pp. 1-2.